Logo

Getting started

  • What are Builds?
  • Early Access program
    • Join the EA!

Team Management

  • What are teams?
  • Manage teams
    • Create team
    • Rename team
  • Team members
    • Add team members
    • Remove team members

Private Repositories

  • Building from private repositories
  • Exporting a private game
    • Prerequisites
    • Generate an SSH key pair
    • Storing keys in git repositories
      • Gitlab
      • Github
    • Storing keys in w4builds
    • Triggering the build manually
  • More about privacy
    • Types of tokens
    • What are ssh keys?
    • What are passwords/secrets?

Example: Compiling Godot

  • Introduction
    • Objectives
    • Resources
    • Setup
  • Godot build profile
    • Creating profile
    • Uploading Profile
  • Matrix Blueprints
    • Why Use Matrix Operations?
    • Create Godot Matrix
    • Adding linux editor build
    • Adding Web template build
  • Secret
    • Configuration
  • Receiving webhooks
    • Creating
    • Receiving rules
    • Build Matrix
  • Github webhook
    • Validation
  • Sending notifications
    • Webhook payload
    • Slack configuration
    • Configuration
  • Compiling Godot fork
    • Configuration
    • New build!
  • New Editor

Example: Exporting a Game

  • Exporting your game
    • Objectives
    • Resources
    • Additional Resources
  • Export Presets
    • Requirements
    • Set up
    • MacOS Presets
    • Windows Export Presets
  • Matrix Blueprints
    • Why Use Matrix Operations?
    • Create Game Matrix
    • Add MacOS build
    • Add Linux build
    • Add Web build
  • Secret
    • Configuration
  • Receiving webhooks
    • Creating
    • Receiving rules
    • Matrix Blueprint
  • Github webhook
    • Validation
  • Triggering the build game

Storage: Artifacts

  • Storage Artifacts
    • Artifacts Page
    • Search
    • Additional Data
  • Share Artifacts

Build triggers

  • Cron Triggers
    • Examples
  • Create new cron
    • Configuration

Deployments

  • Deployments
    • Targets
  • W4Cloud
    • Setting up W4Build
    • Setting up W4Build
    • Rules
    • Enable
  • Itch.io
    • Setting up Itchio
    • Setting up W4Build
    • Rules
  • S3
    • Setting up an S3 Bucket
    • Setting up W4Build
    • Rules

Templating

  • Templating
    • Job Context
    • Variables
    • Generic variables
    • Godot context specific variables
    • Game context specific variables
    • Examples
w4-starting
  • Search


© Copyright 2024, w4games.

Built with Sphinx using a theme provided by Read the Docs.