Godot build profile

Godot can be compiled to include specific functionalities, allowing the engine to be optimized for your game. This customization enhances performance and ensures a tailored experience. Let’s make your game shine!

Warning

Adding a compilation profile is not mandatory, only follow this step if you are compiling godot for your specific game and have this file

Creating profile

  1. Open your game in the Godot editor.

  2. Click on “Project”

  3. Click on “Tools”

  4. Select “Engine Configuration Profile.”

    open profile editor
  5. Select the desired classes.

    download artifacts
  6. Save this file

Uploading Profile

  1. Click “Engine Profile” under the Builds menu.

  2. Click “Upload New Profile.”

    Upload profile
  3. Select the previously created file.

    Upload profile
  4. Click “Save.”

    Upload profile