Godot build profile
Godot can be compiled to include specific functionalities, allowing the engine to be optimized for your game. This customization enhances performance and ensures a tailored experience. Let’s make your game shine!
Warning
Adding a compilation profile is not mandatory, only follow this step if you are compiling godot for your specific game and have this file
Creating profile
Open your game in the Godot editor.
Click on “Project”
Click on “Tools”
Select “Engine Configuration Profile.”
Select the desired classes.
Save this file
Uploading Profile
Click “Engine Profile” under the Builds menu.
Click “Upload New Profile.”
Select the previously created file.
Click “Save.”