What are Builds?
A build in W4 Build refers to a task focused on compiling Godot or exporting a game created in the engine.
Build Interface:
Easy to use web interface that abstracts the complexities of compiling godot and exporting games.
Integration
Easily integrate your builds with common third party apps like Github, Gitlab and Bitbucket
Multiple platform support:
Compile Godot for multiple platforms Android, Linux, Windows and even MacOS
Build configurations:
Create reusable build configuration for your frequent godot and game export
Game Export:
Set up a continuous delivery pipeline to automate the export process for Godot projects.