What are Builds?

A build in W4 Build refers to a task focused on compiling Godot or exporting a game created in the engine.

  • Build Interface:

    Easy to use web interface that abstracts the complexities of compiling godot and exporting games.

  • Integration

    Easily integrate your builds with common third party apps like Github, Gitlab and Bitbucket

  • Multiple platform support:

    Compile Godot for multiple platforms Android, Linux, Windows and even MacOS

  • Build configurations:

    Create reusable build configuration for your frequent godot and game export

  • Game Export:

    Set up a continuous delivery pipeline to automate the export process for Godot projects.