Introduction

In this section, we are going to set up a build pipeline for compiling Godot.

Objectives

After completing this project, you will have learned:

  • Build Godot blueprints (pre-configured builds)

  • Receiving webhooks from GitHub

  • Compiling Godot with custom modules

  • Sending notifications to third-party applications

Resources

For this project, we are going to use Godot upstream repository

  • Godot upstream repository can be found.