Introduction
In this section, we are going to set up a build pipeline for compiling Godot.
Objectives
After completing this project, you will have learned:
Build Godot blueprints (pre-configured builds)
Receiving webhooks from GitHub
Compiling Godot with custom modules
Sending notifications to third-party applications
Resources
For this project, we are going to use Godot upstream repository
- Godot upstream repository can be found.