.. _doc_pages_deployments:
Deployments
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Ready to share your latest game? Deployment lets you quickly share your builds to popular platforms like S3 Buckets, w4online, or itch.io, making it easier to get your game into the hands of players
Targets
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In W4build, a target refers to a destination where your artifacts are deployed or stored, such as an S3 bucket. Each target is configured with specific settings, like API keys or bucket names. Additionally, targets use rules to determine which artifacts should be deployed. For example, if you want to store game binaries in a specific S3 bucket, you can set up a rule that ensures only the relevant jobs (or matrix from those jobs) are deployed to that bucket
**W4Cloud**
W4 Cloud seamlessly brings your Godot games online, offering a user-friendly web interface and a Godot plugin for direct integration.
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W4Cloud
**itch.io**
itch.io is a simple way to find, download and distribute indie games online.
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itch.io
**S3 Buckets**
An S3 bucket is a cloud-based storage container used to store and organize data, such as files, images, or game artifacts.
There are many S3 providers, a few are
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Amazon S3
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Backblaze S3